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Printable Version for your convenience!

NOTE, either print this page or type the following lines in a very large font and cut out the categories and letters for the game. Directions for the game follow.

MOVIES

ANIMALS

BOOKS and NOVELS

TEACHERS

FAMOUS PEOPLE

SCHOOL SUBJECTS

SPORTS

FOODS

CARTOONS

HOBBIES

CITIES

STATES and COUNTRIES

PEOPLE YOU KNOW

!!BONUS POINTS!!

A       B       C       D       E       F       G       H       I       J       K       L       M       N       O       P       Q       R       S       T       U       V       W       X       Y       Z       2       3       4       5       7       10       15

THE NAMING GAME

The object of this game is to score the most points. First, cut out the titles (categories) that you found on the page, including the "!!Bonus Points!!" paper. Fold them in half and place them in a cup. Next, do the same with all of the letters, but place them in a separate cup. Finally, cut the numbers out and place them in a third cup. Have the first student draw a number, a letter, and a category. Now, set a time limit (say 3-5 minutes). In that time, the student will try to come up with as many names for items in the category drawn that start with the letter that was drawn out of the second cup. The student tries to get the same number of names as the number that was drawn out of the third cup. For each name given that starts with the correct letter, the student scores one point. If the student finds as many names as the number that was drawn, then that student scores an extra five points. Now assume a number "3" was drawn as well as the category "Animals" and the letter "T." If the student says Tiger, Toad, and Turkey, the student scores 3 points for each name given and 5 more points because he or she was able to give 3 names (the number that was drawn). If the student draws the "!!Bonus Points!!" category, he or she draws another category and scores two points instead of one for each name given as well as seven points instead of five if the number of names given totals the number that was drawn. Choose a number of rounds for the kids to play. The winner is the child with the highest number of points at the end of all the rounds. The player with the most points at the end of each round is the winner for that round.

 
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